Update 1/19/2025


A lot of changes. First person. You're defending a stronghold against waves of enemies within a time limit - how well you do results in more points to use to upgrade, do worse and less control of the environment you get.

Added:

  • Climbing.
  • New model for player character + animations.
  • New textures (will add outlining shader later).
  • Better movement, grab mechanic updates.
  • Better handling of walking noises.
  • Some bug fixes.

All SFX from OpenGameArt under CC0.